Elwynn Forest recreated in Unreal Engine 4 (early build)

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What's being done right now:
Proper LOD for trees
Proper shadows for the entire scene
Proper water reflections
Fewer, but bigger trees (more Elwynn-like)
Finishing areas, the lake and the lake house specifically
Pop-ins
Wood texture, which I now see really looks like plastic
The glass material in the windows
Reducing light intensity to avoid over- and underexposure
Bigger texture scaling
Ambient Occlusion


What's being added in the future:
Basically the rest of the zone - subscribe and stay tuned!
In the far future I would really like to do Duskwood and Westfall as well and release it for free for VR

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