Using MODO with 3ds Max: Creating Primitives

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Then we’ll go the other way and see how modeling in MODO differs from the way you’re used to doing it in Max. We’ll then create a model in MODO and bring it into max for surfacing and rendering in Mental Ray. To download a free trial of MODO, visit: http://www.thefoundry.co.uk/products/modo/

Tutorial series by Tony Stutterheim

Published 3 years ago

Category Video  /  Video aulas

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